Designing in Points: Product Designer’s Guide to Modern Screen
UX Planet
DECEMBER 16, 2024
If youre a product designer, chances are youve relied on one of Figmas default device frames to design your interfaces. But have you ever stopped to wonder: how do these frames relate to the actual devices? Why does designing on a frame which is much smaller in size still work for a phone with a much higher resolution? And what role does pixel density really play?
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